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Out-of-date designs

From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Tue, 26 Oct 1999 22:50:59 +0100
Subject: Out-of-date designs

Harking back to the Reinforcements thread we had going three weeks ago:

One thing I didn't have time to write (didn't have time to remember to
write, that is :-/ ) before I went to England was that the simplest way
of simulating obsolete ships is to not use all of the available weapon
Mass. Treat the unused Mass as "cargo holds" in the various ship design
spreadsheets, but don't actually put the "holds" on the data panel.

As long as the unused Mass doesn't exceed some 10% of the
non-hull/engine Mass of the ship, the NPVs seem to be pretty OK as well
- ie, as OK as any FB NPV is <g>. If more than 10% non-hull/engine Mass
is unused, the ship starts getting overpriced... but of course
overpricing is a pretty good way of showing obsolesence in the game <g>

Later,

Oerjan Ohlson
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
- Hen3ry

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