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Ogres, Bolos and things that go bump in the night

From: Michael T Miserendino <MTMiserendino@l...>
Date: Thu, 7 Oct 1999 8:46:00 -0500
Subject: Ogres, Bolos and things that go bump in the night

Paul,

I finally checked the book last night and if want something big, modular
is 
the way to go.	You can have a maximum of 4 fire controls which might
make 
you want to limit how large the final vehicle will be and how many
weapons 
to install.  Some large multi-mount weapons usually provide more than
enough 
firepower to hurt something.

The downside to the large size is losing the entire vehicle on a single
boom 
chit.  At my local game store we have experimented with using a modifed
boom 
chit use for large mechs.  The first boom chit drawn damages the mech,
the 
second destroys it.  I thought about using this with very large
vehicles, 
but as with mechs, it would make them very hard to kill.  Personally I
agree 
with Jon regarding mechs.  He mentioned in the DSII book that something
as 
big a target as a mech should be easier to hit.

I plan to kitbash some Bolos soon and try using sizes 6, 7 and the
modular 
approach to model the different versions.  I haven't tried using
cybernetic 
tanks yet and not sure how the no-effect on confidence/reaction will
affect 
the game balance.  Has anyone here used cybernetic tanks yet?  If so,
how 
did the game go?

Mike

Michael Miserendino
Senior Software Engineer
Lincoln Re
mtmiserendino@lnc.com

>>> owner-gzg-l@CSUA.Berkeley.EDU at internet 10/05 12:10 PM >>>
Paul,

Don't have the DSII book nearby, but I thought 3 FCs were the limit per 
single vehicle or module on a size 7.  If you used a modular vehicle I
think 
you could easily have more, with each weapons module having its own FCs.
 
Not sure you would really need more than three for the Ogres.

Mike

Michael Miserendino
Senior Software Engineer
Lincoln Re
mtmiserendino@lnc.com 

>>> owner-gzg-l@CSUA.Berkeley.EDU at internet 10/05 4:48 AM >>>
Anyone out there got any pre-designs for the range of Ogres.  I'd like
to 
use the old Ogre big lead machines in DS2.

According to the rules, they can only have 3 Fire Control Systems, does
this 

mean I can only fire 3 of the weapons per turn or fire any combination
of 
the weapons against 3 different targets.

Also: Does anyone have any normal vehicles (size 1-5) with more than 1
Fire 
Control System.  The rules don't seem to allow for it but does anyone
else 
do this.

Paul Grogan
Runestone Games





































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