Landships II
From: dadams@p...
Date: Thu, 7 Oct 1999 08:04:36 +1000
Subject: Landships II
I am looking at doing a FMA games based on Colonial Warfare with mecha
(Landships, Zeplins, Fliers, Martian Tripods...) inspired by the website
What I am looking at is the bang part of the game. Does anyone looked at
firepower , penetration and armour of Colonial period weapons? As well,
has
anyone looked at the armour ratio of armour (I envision a N" = Nd
ratio).
As well, I envisions Suppressions to work differently , where each
suppression adds +1 to morale tests. Has anyone used this , or do anyone
have ideas how to suppress troops who are trained to stand up in
firefights.
Any ideas or flames, please send.
Darryl