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RE: FT-Mobile Suits

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 6 Oct 1999 12:32:44 +1000
Subject: RE: FT-Mobile Suits

I would make a slight modification to this due to endurance rules, as
they
would have to use 2 endurance to attack every turn (1 to move to
base-base,
1 to attack):

Treat both types as standard heavy fighters but allow them to make
attack
fighter rolls when in base to base with enemy ships.  The AV suits use
their
SRAMs as a 1 shot attack to ignore screens for 1 turn (either standard
attack or assault attack) & dogfight as attack/torpedo fighters.
Defensively, treat both types as heavy fighters vs PDS or fighters,
standard
against other suits.

Points-wise:
GP suits: 18 + 12 (heavy fighter) + 6 (attack fighter on base-base) = 36
points/sqd
AV suits: 18 + 12 (heavy fighter) + 12 (attack fighter on base-base +
ignore
screens - attack dogfight) = 42 points/sqd.

'Neath Southern Skies - http://users.mcmedia.com.au/~denian/

> -----Original Message-----
> From: Mike Wikan [SMTP:MWikan@mailhost.accolade.com]
> Sent: Wednesday, October 06, 1999 10:13 AM
> 
> MOBILE THRUST for FT
> 
> Mobile suits come as 2 types: GP (General Purpose) and AV (Assault
> Vehicle)
> 
> GP suits perform as a standard fighter as regards movement, but MUST
move
> into contact with the base of an enemy ship to attack. They are
treated as
> a
> HEAVY fighter for Point Defense and Dogfight purposes UNLESS attacked
by
> another Mobile suit, In which case the Dogfight is resolved as if they
> were
> conventional fighters.
> 
> AV suits perform as a standard fighter as regards movement, and has
TWO
> modes of attack. It may use it's SRAM (Short Range Attack Missiles) at
any
> warship target in it's fwd 180 degrees and within 6". this is treated
as a
> 1
> die SUBMUNITION attack PER mobile suit in the squadron. This is a ONE
TIME
> ATTACK and hereafter the Mobile suit must attack by moving into
contact
> with
> the enemy vessel. The AV attacks as if it were an attack fighter.
Point
> Defense and Dogfights treat AVs as if they were Heavy fighters, unless
the
> enemy is another Mobile suit, in which case the Dogfight is resolved
as if
> all mobile suits were standard fighters.
> 
> Thoughts on points?


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