Re: [FT] Vector vs. cinematic; air vs. naval
From: Beth Fulton <beth.fulton@m...>
Date: Mon, 20 Sep 1999 10:04:29 +1000
Subject: Re: [FT] Vector vs. cinematic; air vs. naval
G'day guys,
Interested to note Laserlight's voice is missing from this discussion -
hope he's not in traction or something equally as dire ;)
The reason being that we play tested a Kra'Vak "getting" Hu'Man convoy
scenario for him and it worked quite well. He had a time limit and
specific victory consitions/ objectives along the lines of Humans get
cargo
out in one piece, KraVak kill warships and collect the cargo (cargo was
HIGH value). We tried it under a couple of different set-ups (one where
Kra'Vak started at a course perpendicular to the humans and one where
they
were chasing them) and it worked quite well both times. The escort
vessels
were a DD and CL if I remember correctly and admittedly they only slowed
the Kra'Vak down a little, but it was enough the majority of the cargo
vessels escaped each time. So maybe explicit victory conditions and a
time
limit (x turns until FTL has cycled enough to power-up and let you get
away) is the key.
Cheers
Beth
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Elizabeth Fulton
c/o CSIRO Division of Marine Research
GPO Box 1538
HOBART
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Phone (03) 6232 5018 International +61 3 6232 5018
Fax (03) 6232 5199 International +61 3 6232 5199
email: beth.fulton@marine.csiro.au