Re: [FT] Vector Silliness
From: Roger Books <books@m...>
Date: Wed, 11 Aug 1999 09:28:22 -0400 (EDT)
Subject: Re: [FT] Vector Silliness
On 11-Aug-99 at 09:25, Bell, Brian K (Brian_Bell@dscc.dla.mil) wrote:
> As has been discussed before, there is a little silliness in the
vector
> movement rules.
>
> Once can use the Main Drive (MD) to thrust one's full thrust amount,
change
> your facing directly away from your heading, and use "push" thrusters
to
> add 1/2 your MD rating. This effectively give a ship 1.5 the thrust
rating
> of the ship.
>
> Current rules do not allow a "push" forward. So if a ship spend the
entire
> turn using the main drive, it is only .75 times as effective as if it
takes
> the time to turn and use the less powerful "push" thrusters. This is
utter
> silliness.
>
> I see three ways to change this:
>
> 1) Allow a ship that does not turn to have an extended movement (1.5
or 2 x
> MD rating). Rationalization: The ship is burning the main drive longer
and
> thus creating a greater change in velocity.
>
> 2) Allow a ship to "push" forward. This would allow the current effect
of
> 1.5 movement without the silliness of doing an about face to
accomplish it.
> Rationalization: If thrusters could be mounted to other sides of the
ship,
> why not the aft.
>
> 3) Limit "push" movement to 1 and allow a ship to "push" forward. This
> brings "push" movement back to what it should be. Minimal, adjustments
for
> docking. Rationalization: Maneuvering thrusters are MUCH less powerful
than
> the main drive.
You forgot
4. Do not allow a push and a thrust to be separated by a rotate.
I like this solution as it gets back to the original intention and
it works well.
Roger