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Re: [GenCon] Kra'Vak AAR

From: Roger Books <books@m...>
Date: Tue, 10 Aug 1999 08:32:21 -0400 (EDT)
Subject: Re: [GenCon] Kra'Vak AAR

On  9-Aug-99 at 23:21, Sean Bayan Schoonmaker (schoon@aimnet.com) wrote:
> >Were you using cinematic or vector movement?
> 
> Cinematic
> 
> >Have you played the scenario using both?
> 
> Vector movement tends to put high thrust ships at a slight
disadvantage, so
> I opted against it. I wanted it to be a good representation of the K'V
> point values.

Vector puts high thrust at a disadvantage?  How so?  And what do you
consider high thrust?

Roger (still kicking myself for shooting SM's at that fleet of thrust
	8 gunboats under Vector, I couldn't hit a #$!@ thing.)


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