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RE: [FT] Star Destroyer

From: "Bell, Brian K" <Brian_Bell@d...>
Date: Tue, 20 Jul 1999 14:26:55 -0400
Subject: RE: [FT] Star Destroyer

I will volunteer space on the Full Thrust Ship Registry
(http://members.xoom.com/rlyehable/ft/) for the SSD's.

-----
Brian Bell
brian_bell@dscc.dla.mil  or  brian_bell@usiva.com
Y2K Project
Universal Systems Inc. for DSCC-BEE
614.692.4794 Voice - 614.693.1503 Fax - 850-4794 DSN	   
-----

> -----Original Message-----
> From: Dean Gundberg [SMTP:dean.gundberg@noridian.com]
> Sent: Tuesday, July 20, 1999 2:09 PM
> To:	gzg-l@CSUA.Berkeley.EDU
> Subject:	RE: [FT] Star Destroyer
> 
> > Someone on the list was mentioning running a game with an
> > Imperial Star Destroyer.  I was just wondering what was
> > being used for stats.
> 
> That could be me, ISDs are in my Sci-Fi Crossover game at GenCon
> 
> > A rough of what I have been thinking was:
> >
> > 12 fighter squadrons (the reference says 72 fighters)
> > 8xclass 3 beams (the ref says 8 heavy cannons).
> > 2xshields
> >
> > various "defensive" systems, PDS's and type 1 beams.
> >
> > This makes for a rather large and impressive ship, and 12
> > squads of fighters would give a little of the imagery from
> > the movies of many fighters coming at you.
> 
> Like John Leary, posted, I have 12 fighters per squadron but they go
pop
> so
> easily and have little pea-shooter guns so I treat each squadron of 12
> just
> like a normal squadron of 6.	Here are the stats for the classic
Imperial
> I
> Class of Star Destroyers (Victory class SDs are smaller, and there is
a
> version II for each with modified weapons layouts.)
> 
> Imperial I Class Star Destroyer
> Mass 300
> Cost 1029 (+114 for fighters)
> Average Hull (90)
> Armour 10 Points
> Thrust 3
> FTL
> 4 Fire Controls
> Level 1 Screens
> 4 3-arc Class 3 Beam Batteries (2xF/FP/AP, 2xF/FS/AS)
> 4 3-arc Class 2 Beam Batteries (2xFP, 2xFS)
> 8 3-arc Ion Cannons (same mass, cost, arcs as a Class 2) (4xFP, 4xFS)
> 4 PDS
> 6 Fighter Bays (4 Normal, 1 Interceptor, 1 Attack)
> 
> The Ion Cannons and fighters use some special rules to reflect their
> abilities but otherwise Fleet Book rules are used.  The Ion Cannon
rules
> were posted a while ago when that topic was hot and should be in the
> archives.  I've seen several other conversions for the Star Destroyers
to
> FT, all equally valid.  This is just my take on them for they type of
game
> I
> want to run.
> 
> On the imagery of the masses of fighters attacking, I think I have
that
> handled.  I just finished the detail painting on 24 bases of fighters
for
> the Imperials (thanks Brigade) The solar panels on the regular Ties
are a
> bear to detail but a micron pen saved me lots of time.
> 
> If you want my versions of the other Star Destroyers, just ask.  After
> GenCon I hope to find a place to put of the finalized ship control
sheets
> I
> made for the game.
> 
> Dean


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