Re: Ground-Based Fighters
From: "Izenberg, Noam" <Noam.Izenberg@j...>
Date: Thu, 15 Jul 1999 15:32:23 -0400
Subject: Re: Ground-Based Fighters
From: Jeff Lyon <jefflyon@mail.utexas.edu>
> I think I've come up some ideas which will help eliminate most of
these
> problems without creating too many others.
> The first was a conceptual change; I quit trying to translate the
Imperium
> fighter squadrons to FT fighter squadrons on a 1:1 basis. I'm finding
now
> that equating a single FT fighter squadron to two Imperium fighter
> squadrons is a much closer match in terms of combat effectiveness.
Sounds like a good abstraction for your purposes.
> The next issue was to balance the cost of FT fighter squadrons which
are
> operating independent of a carrier. There are two ways this could be
handled:
> The first is to purchase a minimal base station for each squadron;
Mass
> 10-11, fragile to weak hull integrity, mass 9 hangar bays, cost: 39-42
> points. This can be either a ground base or an orbital station.
> The second is a little more elegant in some ways; create a new fighter
> variant called "ground based fighters" or something...
The two are essentially the same, differing only in detail. The former
gives
you a ship or structure to use in accounting for assault on-planet. It's
almost exactly what I did drawing up the New Israel fleet. all my
planet-based fighters cost +38 points per group and take 1 turn to
transit
the atmosphere/ escape the gravity well of the host planet. Extra cost
is
just what you say PSB-wise- tarmac/launchpad, bunker, control, and
escape
boosters for the fighters.
There was some discussion of ground-based fighters some months ago.
Should
be in the archives.
Noam