Prev: Re: Out of Ammo in FMA | Next: Re: Out of Ammo in FMA |
In a message dated 7/13/99 11:34:42 AM EST, jerrym@cvzoom.net writes:
<<
Shoot (no pun intended) that's easy. Just make a task check to "fix"
the
weapon. No use adding a new stat to all the weapons.
J >>
If you add too many it becomes clear as "mud". (Pun intended, I never
make
accidental ones)
Prev: Re: Out of Ammo in FMA | Next: Re: Out of Ammo in FMA |