Re: FMA skirmish questions
From: "Jerry" <jerrym@c...>
Date: Sun, 11 Jul 1999 13:42:25 -0400
Subject: Re: FMA skirmish questions
>And if you're wounded, what effect does it have (aside from messing up
your
>uniform and giving you the chance to toss off a heroic, "It's just
blood,
>it's not important")?
>
>And since snipers are "specialists", I take it some weapons require
>specialists? In which case, no doubt there's some penalty when Private
>Partz scoops the thing up from his fallen comrade and starts pulling
the
>trigger?
>
I agree. Each figure should have an MOS, that would define that
figures
specialty and give penalties when operating outside that MOS.
For example, a character has a Heavy Weapon MOS and can operate the AT
missile launcher without penalty. If he gets greased and a grunt comes
up
to fire the launcher, he would fire at a reduced efficiency.
Jerry the Slightly Mad...