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Re: Mines

From: Sean Bayan Schoonmaker <schoon@a...>
Date: Fri, 9 Jul 1999 10:19:23 -0700
Subject: Re: Mines

>A Naval mine is able to take out a frigate in one blow right now,
today.

As much as I hate to be the one to say this, reality doesn't always make
for good gaming. I'd be really bored playing a recreation of the air war
in
the gulf.

>By using a detonation laser instead as the weapon in the mine, in FT
terms
>you would have a one shot high power beam weapon that would attack the
target
>when it moved into range and be expended with that attack. That should
not
>overbalance the game, I should think. It might be the best way to look
at
>"mines" in space. IMHO. of course.

This is an idea that might bear looking into. Beefing them up by
treating
them as a higher class beam. I sort of like this. Keep the same
detection
range, but make it a Class 2 or 3 weapon. Comments?

Schoon

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