RE: PT boats
From: Mike Wikan <MWikan@m...>
Date: Fri, 25 Jun 1999 11:35:13 -0700
Subject: RE: PT boats
I sprang a rather nasty concept which I called "Binaries" which is a
Light
Cruiser-Tug carrying a Light Cruiser non-FTL. This gave my fleet the
flexibility of multiple light tugs with the comabt edge of Heavy Cruiser
armament crammed into the non-ftl CL three Zhulang class binary pairs
massed
Nine Pulse torps and were thrust 6...
> -----Original Message-----
> From: ScottSaylo@AOL.COM [SMTP:ScottSaylo@AOL.COM]
> Sent: Friday, June 25, 1999 11:25 AM
> To: gzg-l@CSUA.Berkeley.EDU
> Subject: Re: PT boats
>
> In a message dated 6/25/99 1:13:47 PM EST, oerjan.ohlson@telia.com
writes:
>
> <<
> It doesn't work very well in FB if you pay for the tug (which you
have
> to do in a campaign), because even the cheapest, slowest, and
therefore
> most vulnerable tug you can build will cost you more than putting FTL
> drives into your combat ships would. In short, you get less bang for
> your bucks with a tug/sub-light attack boat combination than you
would
> with normal ships, provided you want tug capacity for all your
> sub-light boats. If you have less tug capacity than you have
sub-light
> boats you can get more bang for your bucks than standard ships, but
you
> will be seriously hampered if you want to attack.
>
> >>
>
>
> In Star Fleet Battles the Warp Drive is much more important to the
game
> than
> the FTL drive is in FT, Because the Warp Drives provide raw power for
the
> ship to power systems (weapons, movement, repair, shields, ECM and
ECCM)
> There is not enough "impulse" power to provide power to all these
systems
> and
> a warp drive means you CAN fight instead of merely providing a "skeet"
for
>
> the warships to blow to flinders.