Re: [FT]Near Future Equipment
From: Donald Hosford <hosford.donald@a...>
Date: Fri, 16 Apr 1999 03:17:50 -0400
Subject: Re: [FT]Near Future Equipment
Keith Watt wrote:
> On Thu, 15 Apr 1999, Donald Hosford wrote:
>
> > No weapons except the ones in the books.
>
> My original purpose for Solar Thrust was to provide a hard-science
setting
> for Full Thrust, hence I just specified which weapons were unphysical
> rather than create new ones. But in truth, FT the weaponry isn't bad.
> With 1 MU = 80 km, you can use lasers as energy weapons and of course
> missiles will always be important weapon systems. I have roughed out,
but
> not written, an article on near-future weaponry and will put it up
> eventually, but other than particle accelerators, mass drivers, lasers
(of
> various wavelengths), and missiles, these's not much more I see in my
> crystal ball by 2063. I plan to do some energy delivered/damage
> calculations, but really the FT rules are fine - there's not much need
for
> new rules that not everyone will agree on.
>
> That said, Solar Thrust is fast being expanded into a full independent
> strategic, tactical, and roleplaying (!) game, and so I will probably
> write some rules based on the calculations hinted at above.
>
> The URL for the site is:
>
> http://www.erols.com/kwatt/SolarThrust
>
> TTYL..
> Keith
>
> kwatt@astro.umd.edu
> Univ. of Maryland Astronomy
I think you are right. So long as the combatants are at (or near) the
same
tech level, you could just use the FT/FB rules as is.
Donald Hosford