RE: [FT] A thought on that vector movement problem
From: devans@u...
Date: Fri, 12 Mar 1999 07:29:04 -0600
Subject: RE: [FT] A thought on that vector movement problem
Ok, so your logic is that the main drive's thrust is fired in some
sort of instantaneous pulse, then you rotate the ship, then you
fire the almost instantaneous pulse of the thruster. Course, not
necessarily instantaneous, but a small fraction of the turn's total
time.
Dyson drive?
The_Beast
PS. If Schoon doesn't care, I'm willing to drop this here.
"Tim Jones" <Tim.Jones@Smallworld.co.uk> on 03/12/99 06:51:36 AM
Please respond to gzg-l@CSUA.Berkeley.EDU
To: gzg-l@CSUA.Berkeley.EDU
cc: (bcc: Doug Evans/CSN/UNEBR)
Subject: RE: [FT] A thought on that vector movement problem
Doug wrote:
>Ok, they are separate systems. Why do the rotate at all? Just
>use the thrust
>and drive at the same time?
Because the trusters only fire in (logical as in relative to the ship)
directions 3 (starboard) , 9 (port), 12 (rearwards) but not
6 (see the rules) so you have to rotate at least 3 facings to
line them up with the direction the main drive just fired in
and where there are no thrusters. The logic is the main drive
takes up all the room. see ASCII vision diagram
rearwards
^
T
port <T T> starboard
MD
V
forwards
-= tim jones =-