Re: [FT] AAR-IF vs NRE
From: "John M. Atkinson" <john.m.atkinson@e...>
Date: Sat, 06 Mar 1999 11:40:06 -0500
Subject: Re: [FT] AAR-IF vs NRE
Laserlight wrote:
> seriously damaged. One of them bravely acted as a banzai jammer,
soaking up
> fourteen individual missiles (the first four rolls were 6,4,4,6...more
rolls
> weren't needed). Meanwhile, I maneuvered exactly into his two missile
It was a Frigate, for Christ's sake!
> salvos (I, er, *meant* to do that, just to make you feel good, John!).
Beam
> time, again I win initiative, and this time we're within 12 inches.
16 beam
> dice make themselves known. IF Weak hulls also make themselves known
as
> return fire eventually nickel-and-dimes two of my three beam ships
into
> small nebulae.
No, the black one went away from the SLMs. I then plinked the red one
out.
> view. I might should have varied my weapons mix just a bit, also,
although
> I was very pleased with my Beam ships.
Yup. Although against a heavier force (CruRon) the range limit might be
a little dangerous.
John M. Atkinson