Prev: Re: [GZG-ECC] to the attendees of GZG-ECC II Next: [FT] Alarishi Sovereignity Report

[FT] Tugs and Q-ships.

From: John Crimmins <johncrim@v...>
Date: Tue, 02 Mar 1999 23:01:21 -0500
Subject: [FT] Tugs and Q-ships.

I've been toying with ship designs for the Hanseatic League (yeah,
another
minor power, of sorts--an alliance of independent breakaway NSL colonies
and various mercantile concerns, with a more reputable historical basis
than the Illuminati), and I've decided that Q-ships are going to form a
large part of the fleet.  I figure that by pairing Tugs armed with
extensive ADS systems, with converted tankers that have lots of big
guns, I
should be able to create a pretty effective combination.  The tugs will
be
able to protect both the Q-ship and the rest of the convoy while the big
guns will engage the enemy at long range--hopefully preventing him from
closing and damaging the valuable cargo.  Does this sound excessively
cheesy, or just sensible?  Keep in mind, this is meant more for scenario
use than anything else--the League isn't going to be going to war with
anyone (although the original Hanseatic League did go to war with
Denmark--and won), just defending their property.

And by the wayÂ…what are people using for tug models?  Silent Death has
some
good looking ships for this purpose, but are there any GZG tugs
available?

John X Crimmins
johncrim@voicenet.com
  "...is one of the secret masters of the world: a librarian.
They control information.  Don't ever piss one off."
  --Spider Robinson, The Callahan Touch.


Prev: Re: [GZG-ECC] to the attendees of GZG-ECC II Next: [FT] Alarishi Sovereignity Report