Prev: Re: movement Next: Re: [FT] AAR: NCS meets KV

Re: [FT] Rules clarification request - stationary movement

From: John Leary <john_t_leary@p...>
Date: Wed, 10 Feb 1999 19:55:13 -0800
Subject: Re: [FT] Rules clarification request - stationary movement

-MWS- wrote:
> 
> Hiya folks!
> 
> Here's something that came up in our game tonight that needs a little
> clarification, regarding stationary movement.
> 
> Can you 'spin turn' on the turn that you decelerate to zero speed, or
do
> you need to be at zero speed *before the turn starts* in order to
perform a
> spin turn?
> 
> In other words, does it take *three* turns to stop, spin, and
accelerate,
> or can you spin on the turn which you stop in - i.e. can you spin in
any
> turn that your speed reaches zero, since your speed changes before you
> perform any actual movement and affects that turn's entire movement?
> 
> ===================================================================
> Mark "Hauptmann" Shurtleff

Mark,
     My opinion:
In FT/MT it takes three turns as you stated.
In FB it can be done in two turns. 
 1. Come to a stop.
 2. Rotate and thrust.

Bye for now,
John L.


Prev: Re: movement Next: Re: [FT] AAR: NCS meets KV