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Re: [DS2]-Vehicle Designer v1.0 and a question on APSW

From: Brian Bell <bkb@b...>
Date: Wed, 10 Feb 1999 20:33:55 -0500
Subject: Re: [DS2]-Vehicle Designer v1.0 and a question on APSW

  I do see where the question comes from.
  Page 18 states "Note that any element may only fire ONE weapon system
per
Combat Action; Multiple mount weapons of the same type and class may
count as
one system for this (eg: a vehicle with twin MDC/4 barrels in its turret
MAY
fire them both togther, but only at the same target."
  And page 33 states "...each element of the firing unit has its fire
resolved
on an individual basis against a designated element within the target
unit."
  And (lastly) page 35 states "They (APSWs) are fired in the same way as
infantry Firefight weapons, whether they are mounted on vehicld by a
specialist
infantry team."
  Thus, the rules, as written, indicate that ALL ASPWs on a single AFV
(element) could only fire against one element of an infantry unit.
  But I think that a house rule that each ASPW on a vehicle could attack
a
different element within a single infantry element. But this house rule
would
have to be agreed to before the game starts.

Andrew & Alex wrote:

> Christopher K Smith wrote:
> >John M. Atkinson wrote:
> >>Christopher K Smith wrote:
> >>>Why would you put multiple APSWs on a vehicle,
> >>>other than to go along with whatever background you are using?
> >>Because you CAN fire more than one APSW.
> >>You put four APSWs on your tank, and you CAN shoot them all.
> >But can you fire them at separate targets,
> >or are you just unloading four APSWs on a single infantry element?
>     I allow four separate targets, or four APSWs on one element or any
other
> combination declared before chits are drawn. Twin APSW firing at one
power
> armour element is usually enough to finish it off.
>
> Andrew Martin
> Shared email: Al.Bri@xtra.co.nz ICQ: 26227169
> Blind See-Saw, DSII, DSII FAQ, GZG-L email FAQ, FUDGE, UY, MSH & WBG:
>     http://members.xoom.com/AndrewMartin/

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