RE: Ubermensch in DSII?
From: "George,Eugene M" <Eugene.M.George@k...>
Date: Tue, 22 Dec 1998 08:48:52 -0800
Subject: RE: Ubermensch in DSII?
Regarding yon Draka. I may be wrong, but I think in the later books (I
only
read the first two...) they become geneered super-dude(ttes). In
Marching
through Georgia (The title is the BEST...) they are simply the product
of
tough training and natural selection, not to mention having a 30-year
technological edge on EVERYONE else in the entire world. They never,
ever,ever,ever,ever,ever,ever make any bad choices militarily, or
technologically, and that became awfully tiresome IMHO. Feh.
> ----------
> From: Thomas Barclay[SMTP:Thomas.Barclay@sofkin.ca]
> Reply To: gzg-l@CSUA.Berkeley.EDU
> Sent: Tuesday, December 22, 1998 11:26 AM
> To: gzg-l@CSUA.Berkeley.EDU
> Subject: Re: Ubermensch in DSII?
>
> John spake thusly upon matters weighty:
>
> > Frystaaters: Boers who live on a hostile, high-G planet. Very
strong
> > and fast, high quality light infantry. Made up elite units like
> > Jornsvelt's Jaegers. Perhaps as normal line infantry (rifle or
> > specialist team), but with 4" movement, 4 chits in close assault,
and
> > they don't have to pass confidence checks to close assault. In J's
> > Jaegers and simillar elite units, only Orange/Red 1s.
>
> Where'd this one come from? I'd love to read the inspiration for
> this.
>
> > I'm not 100% sure how to translate into Stargrunt, except to say
that
> > one Drakensis should be able to have a platoon of NAC or ESU troops
for
> > lunch, and hold his own against Sapiens in powered armor.
>
> Hmm. I recall reading marching through Georgia and I don't recall
> them being quite that fearsome. How about a more moderate
> representation:
> Homo Drakensis:
> Move as light infantry (8"). If encumbered, move 6". Morale minimum
> of any combat unit is Veteran, Elites are not uncommon. Fire at
> targets as if one range band shorter (effectively giving them an
> extra range band and doubling the width of their close range band).
> (eg if they were elites, defenders would roll d4 in 0-23", d6 from
> 24-35", d8 from 36-47", d10 from 48-59", d12 from 60-72")
> They get +1 shift in close assault. They sustain wounds better
> (resolve all casualties at +1 on the dice). They do not check morale
> when first fired upon or on first casualty. Their leadership is
> typically 2 although 1 is also common. 3s get weeded and are never
> seen on line. They get 1 upshift in armour (due to exceptional
> toughness and muscle tissue density).
>
> Just another thought.
> /************************************************
> Thomas Barclay
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> -Bjarne Stroustrup
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