RE: [FT] PBEM game parameters?
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Fri, 11 Dec 1998 10:06:21 +1100
Subject: RE: [FT] PBEM game parameters?
Whatever parameters you wish to set, provided they are stated in your
call to players, so we know what we're letting ourselves in for.
'Neath Southern Skies
http://users.mcmedia.com.au/~denian/
*****
T'was brillig, & the slithy toves,
Did gyre & gimle in the wabe.
All mimsy were the borogroves,
And mome raths outgrabe.
- Lewis Carroll "Through the Looking Glass".
-----Original Message-----
From: -MWS- [SMTP:Hauptman@concentric.net]
Sent: Friday, December 11, 1998 8:38 AM
To: Full Thrust Mailing List
Subject: [FT] PBEM game parameters?
Greetings, all!
Is there a 'set protocol' that players expect when setting up a PBEM
games?
i.e. do you always use FTFB rules, or are MT rules acceptable? Vector
vs.
cinematic movement? Sensor rules?
I'm asking because I'm thinking of setting up a game or two, and I like
to
know the expectations of the players before setting up the scenarios.
TIA!
===================================================================
Mark "Hauptmann" Shurtleff
email: hauptman@sfcmd.com -or- hauptman@concentric.net
visit the Gear Locker at http://www.sfcmd.com/HeavyGear/
Finagle's Law:
The perversity of the Universe tends towards the maximum.
===================================================================