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{Semi-OT}Prototype Games Workshop's Space Battle System

From: Jonathan Souza <souzamail@e...>
Date: Sun, 18 Oct 1998 12:31:55 -0700
Subject: {Semi-OT}Prototype Games Workshop's Space Battle System

In the recent issue of White Dwarf(WD 225), they have a prototype set of
rules for Battlefleet Gothic, totalling eight pages.  They also have
stiff paper cutouts for the ships.  They placed these rules as
prototypes, and this is what I've seen-

*They have only two groups of ships-Imperial and Chaos.  Combat appears
to be of the "ships of the line" theory-most ships have large gunlines
with a small forward armorment.  Imperial ships have torpedoes and Chaos
ships mount more gunline weapons.  They also have "lances" to deliver
direct damage, unstopped by shields.

*Ships use unmapped movement, and always have to move unless special
commands are issued.  Combat is resolved by the orientation of the
ship(Closing, Abeam, Astern), the firepower of the weapons, and the
number of dice.  Each dice has to beat the armor rating of a ship to do
damage.  Lances and torpedos do damage differently, with the ability to
pierce armor(lances) or to be shot down by turrets(torpedoes).

*Combat is turn-based.

Any questions?

Jon

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