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Re: [SGII] These Aliens.... and [SG] Rules for aliens

From: Beth Fulton <beth.fulton@m...>
Date: Mon, 05 Oct 1998 09:21:26 +1000
Subject: Re: [SGII] These Aliens.... and [SG] Rules for aliens


>I just wonder where Beth got her wonderful toys, are they on the web
some 
>where?

G'day guys,
	I got my greys from Nic - that is they are the GZG greys. I got
one of
each of the poses - though I have made some modifications, after all
when
you're living on a student budget having 3 "wounded" figures is a waste
of
resources :)

So the list of guys are:
GD-01 Alien standing - now modified so that is holding a large (slightly
longer than average) "paralysis 		rod" (i.e. copper wire
shaped to extend
out of the grey's hand).
GD-02 Alien standing with hand raised - now holding a "power sphere"
(i.e.
small ball bearing, though a		bean-bag bean would work just as
well).
GD-03 Alien with Power sphere (unmodified).
GD-04 Alien with paralysis rod (unmodified apart from carefully bending
one
arm to give it some		animation).
GD-05 Alien pointing paralysis rod (unmodified).
GD-06 Female Alien/Human crossbreed - now with weird alien sensor
do-hicky
(i.e. carefully bent one		arm and then stuck a piece of
copper wire (which
had been bent into a figure 8 a top a short rod 		section 
- sounds stupid,
but looks cool) onto her hand), though I'm concenviently ignoring the
hybrid status and she's just being painted up as a grey with the "hair"
painted as some sort of 		crest.
GD-07 Alien scientist/Examiner with "Medical Probe" - coolest by far (it
would have been sacrilege to		modify).
GD-08 Injured alien, kneeling - I carefully bent this figure back so it
doesn't look like its kneeling hunched		over hurt any more,
rather it
looks like its kneeling to work on something and to complete the look I
carefully bent its free arm around and stuck a piece of alien equipment
on
the base in front of it 		(small bead on very fine s
shaped brass rod).
Voila! Now have an engineer or maybe even mortar		grey (or
something)
rather than an injured grey (which my husband would have delightedly
thrown
		on the table at the first opportunity <g>)

GD-09 Injured alien, sitting - this has been turned into a
communications
specialist (probably), basically I		cut off a 4 link piece
of one of those
plastic pull ties (that are used to attached price tags to most 	
       childrens
toys) and stuck it on the base in front of grey so now it looks like the
thing is channeling		its thoughts rather than holding its
guts in (my son
already calls it "Mummy's ET go-home alien").
GD-10 Dead alien (unmodified) - OK I've been beaten, even I can't think
of
a way of making this guy (flat		on his back, eyes closed, gashes
on the
torso etc.) look like a functioning member of a squad, but	       
if anyone else
can... :)
GD-13 Alien with "black box" (unmodified).

and then there's the victims/hangers-on:
GD-11 Male FBI agent with pistol.
GD-12 Female FBI agent with torch.

These last 2 don't need modification, besides my resident Scullyphile
(husband) is making sure I don't even think about it :)

As to greys with big guns, 
1) Jon(GZG) I'd love a "greybo" :)
and 
2) When I can scrape enough money together again for another set of
these
guys (next year probably), I'm going to give them big guns. I'm going to
do
this by lots more careful bending of arms and then I'm going to use some
of
those GW plastic guns (you can buy weapons sets/blisters which include a
sprue of metal and a sprue of plastic weapons which includes everything
from swords/shotguns down to pistols and other hand guns). I think that
some of the pistols, but the "hand flamers" in particular, would make
damn
fine "big ray-guns" considering the dimensions of these little guys. I
also
think the best way of putting them onto the figure would be to chop the
handgrip off the plastic gun, stick the barrel bit (how's that for use
of
military jargon <g>) onto the top of the hand and then chop off the very
bottom of the grip and stick it onto the other side of the hand (the
hands
are way too thin to actually drill through or play with too much).
Anyway
that's my idea.

Until then it'll be my squad vs all those despicable human type platoons
that the guys here have already put together - thus the XCOM approach to
things may just give me a chance :)

Thanks for all your help,

Beth

------------------------------------------------------------------------
----
------------------------------------------------------------------------
----
Elizabeth Fulton
c/o CSIRO Division of Marine Research
GPO Box 1538
HOBART 
TASMANIA 7001
AUSTRALIA
Phone (03) 6232 5018 International +61 3 6232 5018
Fax (03) 6232 5199 International +61 3 6232 5199

email: beth.fulton@marine.csiro.au


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