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RE: GZG DS2 SG2: Murray Baines Tank Destroyers.

From: Noah Doyle <nvdoyle@m...>
Date: Tue, 1 Sep 1998 23:24:41 -0500
Subject: RE: GZG DS2 SG2: Murray Baines Tank Destroyers.



John Writes:

You wrote:

>    I prefer twin GMS/H in a turret in a size 2 wheeled high mobility
>vehicle. Cheaper and more effective.

This is good design usually.  Last night I was sorely dissappointed by
my Tank Destroyer platoon, but that has to do with some incredibly bad
dice rolling and having no less than three of them (out of five tank
destroyers) pull a firer systems down chit.  Argh!  Otherwise I use the
size 2 w/ 2 GMS/H (Sup) in grav, tracked, and wheeled varients.

XXX Sounds like some service techs will be in deep doodoo.  Just poke
out 
one eye, or what?  I can't see (sorry) that they'd need a lot of depth 
perception...XXX

>    My friend has found that HELs and DFFGs, in various combinations,
go >very well together with GRAV mobility and ablative armour.

I find that DFFGs are too short-ranged to use as my main weapon.  One
platoon out of each tank company carried DFFGs.  HELs have no punch
whatsoever.  There is no God but the MDC and I am It's Prophet.

XXX Allah Ackbar!  Until we get Traveller Fusion guns (DFFG damage, MDC 
range), I'll stick with the MDC.  Side note: In Traveller TNE, when you 
ripped the Big Fking Fusion Gun out of an Imperial TL 14 Grav Tank 
(Trepida/Intrepid) and replaced it with the best MDC you could cram in
with 
a decent ammo supply, it actually had a longer range and better 
penetration.  And it didn't light up the countryside like daylight for 
klicks, either...XXX

XXXNoahXXX

John

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