RE: OT Lights to game/paint by
From: Thomas Barclay <Thomas.Barclay@s...>
Date: Thu, 2 Jul 1998 09:48:22 -0500
Subject: RE: OT Lights to game/paint by
Tim spake thusly upon matters weighty:
> If radiant heat is an issue then these are a better option and require
> less clearance, you can get better spectrum tubes at more cost (black
> light make an interesting combination with flourescent paints)
I didn't realize there were grades of Tubes. In a vaguely on-topic
posting, I'd be most intrigued to see a battle under blacklight -
something tells me it would be hard to see the dice - but I have one
that glows in the dark so I guess even that is possible.
> I have seen floor standing halogens with swivel heads though. But
lights on the
> floor get in the way and can be tripped over in excitment. They too
generate
> much directional heat.
True, but I've found that, unlike the spots which shine "on" you,
they shine on the ceiling and the heat tends to move up from there...
> I also have a desk lamp that clamps to the gaming board from a
> cartography studio, has a double flourescent head 2x18 inch tubes.
Good idea. Like a drafting lamp. Good for illuminating a portion of
the field. But doesn't this too get in the way?
> I use this to illuminate the game and sometimes have a red background
light
> in the angle poise to give atmosphere, as the spots are a bit bright.
It
> doesn't get in the way and as you can swivel it about. Feels like
being in one
> of those tac ops rooms you see in navy films.
Heh. Mood lighting for war games! What's next.