Re: Troop Capacity
From: Tony Christney <acc@q...>
Date: Fri, 19 Jun 1998 11:07:45 -0700
Subject: Re: Troop Capacity
At 05:40 PM 6/19/98 +0000, you wrote:
>How do you send Aerospace fighters down to a planet thet you haven't
>invaded yet to take out the SML launchers that are stopping you
>invading in the first place?
Hint: AeroSPACE fighters... They fly from orbit into the atmosphere,
do their business, then fly back into orbit. Rmember the picture
from the DS2 rulebook, with the aerospace fighter in orbit? Also,
I would expect that fighters and their pilots are far more capable
of avoiding the defences than a big, slow troop transport.
[snip]
>I suppose that of the fighters are successful you start the invasion
>proper, but what can a little aerospace fighter carry that a
>starship can't that goes through the many meters of armour that the
>SML's are under, that itself can stave off starship mounted weapons.
>(sorry for the sentence structure)
Speed is the key. A starship in orbit has to wait while the planet
rotates under it in order to target a particular point. Several
squadrons of aerospace fighters can attack places all over the
planet simultaneously. This suprise factor would likely be critical
to overcoming the planetary defences.
>(Oh, I did see someone's comment on sensor systems being vulnerable,
>and agree, but you can have multiple systems deployed as necessary,
>expensive but effective)
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>Richard Slattery richard@mgkc.demon.co.uk
>An economist is a man who states the obvious in terms of the
incomprehensible.
> Alfred A. Knopf
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/**********************************
Tony Christney
acc@questercorp.com
**********************************/