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Re: Proper-Physics FT (PhT?)

From: Niall Gilsenan <ngilsena@i...>
Date: Wed, 06 May 1998 15:57:31 +0200
Subject: Re: Proper-Physics FT (PhT?)

But good physics for 2D motion might be fun.  I think TNE
>(Brilliant Lances/Battle Rider) came closest; you really had to work
the
>vectors to get a good missile shot.
>
>Noah V. Doyle
>
>
Two games I absolutely despised for their movement systems.  Perhaps its
my
simple nature but I never could really get into games where the movement
systems were hard to grasp unless your mathematical ability was up to
scratch.

About the most complex I ever wanted to deal with was the movement
system
in Leviathan.  Ah well, each to their own.

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