Re: Dimension
From: tanker@b...
Date: Sun, 15 Feb 1998 20:27:05 -0800
Subject: Re: Dimension
At 10:29 PM 2/14/98 GMT, you wrote:
>On Sat, 14 Feb 1998 21:34:59 +0000, Ground Zero Games
><jon@gzero.dungeon.com> wrote:
>
>>We could probably work some simple(ish) attitude rules (even just
allowing
>>ships to "roll" 180 degrees) into FT, without getting bogged down with
>>actual 3D play.
This sounds like a GREAT idea. Even a simple implementation would add
quite
a bit of tactical subtly to the game.
-----
Paul J. Calvi Jr.
tanker@best.com
"If I had time...to study war, I think I should concentrate almost
entirely
on the 'actualities of war,' the effects of tiredness, hunger, fear,
lack
of sleep, weather....The principles of strategy and tactics...are
absurdly
simple: it is the actualities that make war so complicated and so
difficult, and are usually neglected by historians."
--FM Archibald Wavell to B.H. Liddell Hart (as quoted in "Frontsoldaten:
The German Soldier in World War Two" by Stephen G. Fritz.)