Overwatch House Rules
From: Thomas Barclay <Thomas.Barclay@s...>
Date: Fri, 23 Jan 1998 15:12:08 -0500
Subject: Overwatch House Rules
Hi guys and gals (haven't seen any of the latter, but know they
exist!)
After a long and weary discussion with Mike (actually, I think he'll
be the one getting worn down..... I do tend to go on...), I think
I'll agree with him that the game can be played without covering the
three or four situations I can come up with where an Overwatch
action is (I think) needed or useful. But to me, it just doesn't feel
quite right 'as is' and so I've written up my house rules on
Overwatch.
So, you can take a look at them if you are interested in allowing
your units to have a "covering" or "opportunity" type action. There
are some situations that occur that I believe are a little bit to
incredible otherwise. (Be forewarned, there is a lot of text on this
page, but once you get a look you'll realize the logic behind it is
pretty consistent and learning to use these rules isn't that hard,
although it can cause a convoluted scenario once in a while). For
those who like simplicity of rules, ignore it. It isn't necessary for
you to have fun, and SG2 is fine without it. For those who like
detail and (I think) a little bit more real flavour, give it a spin.
If I've written it up poorly, or explained things poorly, there is a
mailto link on that page and I'll try to explain things better
directly in person (via directed email).
The URL:
http://Fox.nstn.ca/~kaladorn/sg2.htm
Good Hunting!
Thomas.
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