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Overwatch House Rules

From: Thomas Barclay <Thomas.Barclay@s...>
Date: Fri, 23 Jan 1998 15:12:08 -0500
Subject: Overwatch House Rules

Hi guys and gals (haven't seen any of the latter, but know they 
exist!)

After a long and weary discussion with Mike (actually, I think he'll 
be the one getting worn down..... I do tend to go on...), I think 
I'll agree with him that the game can be played without covering the 
three or four situations I can come up with where an Overwatch 
action is (I think) needed or useful. But to me, it just doesn't feel 
quite right 'as is' and so I've written up my house rules on 
Overwatch. 

So, you can take a look at them if you are interested in allowing 
your units to have a "covering" or "opportunity" type action. There 
are some situations that occur that I believe are a little bit to 
incredible otherwise. (Be forewarned, there is a lot of text on this 
page, but once you get a look you'll realize the logic behind it is 
pretty consistent and learning to use these rules isn't that hard, 
although it can cause a convoluted scenario once in a while). For 
those who like simplicity of rules, ignore it. It isn't necessary for 
you to have fun, and SG2 is fine without it. For those who like 
detail and (I think) a little bit more real flavour, give it a spin. 

If I've written it up poorly, or explained things poorly, there is a 
mailto link on that page and I'll try to explain things better 
directly in person (via directed email).

The URL:
http://Fox.nstn.ca/~kaladorn/sg2.htm

Good Hunting!

Thomas.

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