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Re: FT PBEM for DS/SG

From: "Beep?? Whaddya mean, 'beep'? I don't speak 'beep'!" <KOCHTE@s...>
Date: Wed, 03 Dec 1997 20:24:22 -0500 (EST)
Subject: Re: FT PBEM for DS/SG

>      To throw only a small ocean on the concept, a rather large 
>number of units would have to be plotted and fired every turn.
>It would be an huge (and brave) thing to undertake.

Ah. A challenge...   ;-) ;-)

(oh, wait; brave??)

Ah hell, I ran a 22-ship SFB game PBeM once; the only hell for me was
keeping track of all the drones...  :-/   I think I could tackle a DS2
game, given time (he says foolishly). Not so sure about an SG2 scenario.

Mk
------------------------------------------------------------------------
-
   o/		      ..     .
  /@		       .  .	      If you insist on reaching for a
  <|\			  .  )	      star, be prepared to take a long,
   |		     /\ 	      hard fall.
   |		    //
   /		 o //*		      Indy - climber, astronomer,
adventurer
  /		<%- /|\ 	      supreme. Have rope, will travel.
 /		/\ / | \


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