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RE: Re: Bio-Forces

From: "Haun, Gilles, SSG" <haung@E...>
Date: Wed, 12 Nov 1997 08:53:39 -0500
Subject: RE: Re: Bio-Forces

Try using one brain bug as the main 'commander' of each ship with the
queen in the super dreadnought (the only thing large enough to house the
nest and larvae);  several minor brain bugs as the
astrogators/sub-commanders on each of the ships.  Workers run the
shipboard duties, warriors man the guns and perform ship boarding
actions.

If you wanted to get really froggy, you could set up a 'communications
pool' of several brain bugs for purposes of communications among the
fleet.
>----------
>From:	Rick Rutherford[SMTP:rickr@ss4.digex.net]
>Sent:	Tuesday, November 11, 1997 2:32 PM
>To:	FTGZG-L@bolton.ac.uk
>Subject:	Re:  Re: Bio-Forces
>
>On Fri, 7 Nov 1997, Cachalot wrote:
>> With this very interesting control system, how would you apply it to
>> spacefaring species? Would they be able to coordinate at all?
>
>Easy -- the brain bugs are telepaths.
>
>--
>Rick Rutherford
>rickr@digex.net
>Private Networks Group
>DIGEX Inc.
>
>


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