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Re: Vector Rules -- engines

From: Joachim Heck - SunSoft <jheck@E...>
Date: Thu, 9 Oct 1997 11:17:33 -0400
Subject: Re: Vector Rules -- engines

Daryl Poe writes:

@:) 3) Finally, a while back I had some crazy ideas for different types
@:) and combinations of engines and rotational thrusters, which I'll
@:) attach.

  I like all of these.	I think, especially, the idea of having
Status: RO

multiple engines on a ship is a good one.  I wouldn't even mind seeing
ships with more than 8 thrust, if they dedicated all their space to
engines.  This sounds like it might tie in with some of the proposed
new (FT3) rules I saw some time ago.  Care to add it in, Jon?

-joachim

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