Re: Vector Rules -- engines
From: Joachim Heck - SunSoft <jheck@E...>
Date: Thu, 9 Oct 1997 11:17:33 -0400
Subject: Re: Vector Rules -- engines
Daryl Poe writes:
@:) 3) Finally, a while back I had some crazy ideas for different types
@:) and combinations of engines and rotational thrusters, which I'll
@:) attach.
I like all of these. I think, especially, the idea of having
Status: RO
multiple engines on a ship is a good one. I wouldn't even mind seeing
ships with more than 8 thrust, if they dedicated all their space to
engines. This sounds like it might tie in with some of the proposed
new (FT3) rules I saw some time ago. Care to add it in, Jon?
-joachim