Re: Emergency Thrust and Emergency Turns
From: "Dean Gundberg" <dean.gundberg@b...>
Date: Thu, 21 Aug 1997 15:33:50 -0400
Subject: Re: Emergency Thrust and Emergency Turns
> I'm not sure you need any more modifiers. A simple mark to show
attempt on
> a ship diagram would be better, besides if you roll lucky you still
get the
> bonus for quite a while. _7 turns_! thats too much!
Actually only a max of 4 turns if lucky rolls and only 1 pt of extra
thrust the last turn before damage was inevitable. I think limiting
the
number of attempts by size works too but I the chance of damage should
increase if attempted a 2nd or 3rd time that battle. Maybe double the
modifier to +2.
Dean
dean.gundberg@bcbsnd.com