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RE: Modified Hit/Damage System

From: Tim Jones <Tim.Jones@S...>
Date: Wed, 6 Aug 1997 03:00:58 -0400
Subject: RE: Modified Hit/Damage System

On Tuesday, August 05, 1997 8:32 PM, Earl R. Forsythe II 
[SMTP:combatwombat@compuserve.com] wrote:
>
> (Optional)Modifiers for Target's Thrust:
> -1 to each die if the target has expended no thrust points that turn
> +0 to each die if the target has expended any thrust points that turn
> +1 to each die if the target has expended any thrust points that turn
and
> the firer finds himself in the target's aft arc.
>

Why is not expending thrust a good thing? Surely if the ship expended no

thrust
its velocity and flight path are easier to predict and so its easier to
hit 
so should get a +1 modifier?

What are the modifiers trying  to simluate? I don't think its deflection
as it only applies to the afct arc, but why does being in the aft arc
and the 
ship having thrusted give you an advantage?

Finally I've bought handfuls of D6 for FT, I don't want to buy
handfuls of D12 as well, but if you already have them give
it a whirl...

sincerely
tim jones
--
entropy requires no maintenance

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