Re: Wave, Nova, j-torps ... uberweapon imbalance?
From: campbelr@p...
Date: Fri, 18 Jul 1997 16:35:08 -0400
Subject: Re: Wave, Nova, j-torps ... uberweapon imbalance?
J-Torps? Jump Torpedoes? I missed this one.
A friend of mine writees snipets, (can't call them stories till we
can connect more than 3 together :) He has J-Torps in his universe,
They are fired from and oposing ship, and jump into Hyper and drop
out at a predetermined point. All being equal and a lot of luck,
exit will be inside the target ship. This is where the Jump shunt
came in handy. It prevents this occurance. Course the JT still shows
up just outside your shields so that pesky warhead still has to be
dealt with.
I came up with a modification to this called the J-Cannon. A rail gun
fired a warhead into a Jump field inside the barrel, since the
warhead doesn't have a J generator the war head falls back into
normal space. Depending on it's velocity, it ends up a diistance
from the launcher without passing through the "normal" space in
between. We rellized that you could have a battle with fleets on
oposite sides of a Solar System. Targeting would be a problem, but if
you launch sensor drones all over the place.... Course then your
fighters and small ships rush about looking for the enemy sensor
drones, etc.. etc... The whole thing turns into a game of
"Battleship" realy quickly.
And I'll just mention the fact he's figuring out a way to make one
to shoot from one Solar System to another...... :)
Randy