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Re: Off topic-KryoMek

From: Stuart Murray <smurray@a...>
Date: Fri, 18 Jul 1997 11:18:11 -0400
Subject: Re: Off topic-KryoMek

>Has anyone played KryoMek? Are the rules any good. Someone told me they
>were based on the original SG1 rules. Do the KryoMek rules include
Powered
>Armored troops? Are the only "bad guys" the bugs? Has anyone seen the
>miniature terrain for KryoMek (the corridors and rooms and stuff)? How
are
>the Marine miniatures (I've seen the bugs)?
>

The Kryomek rules are quite good but have some limitations.  It is
essentially a skirmish wargame.  try looking for Andy Cowell's (sorry if
I
spelt it wrong Andy) web page he has some conversions for KM to SG II (a
much better wargame).

In my opinion the KM universe offers the most potential of any
background
for Sci-Fi wargaming, IMO if you only buy the book for the background it
will have been money well spent.  The background material is well
thought
out and rich in detail.  There are no 'good' or 'bad' guys, each side
has
pros and cons.	I favour the Kryomek as they have a truly alien
psychology,
the Nexux alliance are very human in nature (rebellions, bloody
reprisals,
sensless slaighter, convict slave troops and so on).

The miniatures are very mixed.	The Nexus SWATs are excellent (troops in
light PA) while the first Nexus marines suck, the new Colonial marines
are
good but they suffer from the GW disease of increasing size, the Talos
units are the best combat droids on the market, the striders are (at the
risk of repetition) also very good, while the nexus vehicles are very
much
on the small side.  If you can get them Grendel make an excellent APC
for
Kryomek (the Scarab ATAC), or try a Toys are Us and get a couple of
Aliens
Colonial Marine APCs (Gallob Action Fleet range).

IMO the best mix of Nexus troops are Genadier Future Warrior troopers
(all
have Gaus rifle/grenade lanchers in Laminated plasticated weave armour),
Nexus SWATs, Talos units, Cyclos and striders and either Grendel or
Galoob
APCs.

The Kryomek themseleves are superb, they look great and the detail on
the
figures is excellent.  The Warmasters and Warriors are fine but the only
problem I have is that the heloin are a little expensive to have true
swarms.  I have taken to using Evil Empire (GW) tyranid things (I forget
what they are called but I buy them six to a blister, they are vermiform
bodies with taloned 'heads' with toothy circular oral orifices) which to
me
look good as swarm creatures, and since they are EE (tm) they are on the
large side with approx the same body mass as a Nexus human.  The KM
vehicles again are on the small sid but currently they are the only
alien
vehicles i have seen on the market.

The scenery stuff is mixed, the craters are average but on the expensive
side (the EE used to make some good vac formed craters which are a much
better deal) while the corridoor and other stuff is quite good.  The
problem (IMO) with this resin scenery is you have to buy quite a bit to
get
a decent sized floor area, potentially a better way is to try to find a
second hand version of the old Space Hulk which has some excellent
corridoor tiles which make more cost effective scenery.

The final scenry, the outdoor biuldings, is very good, the biuyldings
are
all 'front line' types, low profile bunkers ranging from command bunkers
to
flak bunkers, missile silos and automated sentry towers.  For the money
these buildings are very good value, they ar sized well and fit with a
variety of figure ranges (I use mide with figs ranging from GZG 25mm to
EE
30 mm).

I hope some of this was useful.  If you want more info just dro me a
line.

Stuart.

Stuart Murray
Department Of Molecular Genetics
Albert Einstein College Of Medicine
1300 Morris Park Avenue
Bronx
New York 10461
Tel: (718) 430 4289
smurray@aecom.yu.edu

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