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Re: AI in FT (was Re: Be gentle...)

From: Donald Hosford <Hosford.donald@a...>
Date: Mon, 14 Jul 1997 20:18:48 -0400
Subject: Re: AI in FT (was Re: Be gentle...)

Ground Zero Games wrote:
> 
> Same sort of theory used in Poul Anderson's THE STAR FOX (great book!)
and
> the C.J.Cherryh "Merchanter" series (Downbelow Station etc) - both
have
> space combat consisting (mainly) of the single pass at very high
relative
> velocities, with a frantic blast of computer-controlled firing at the
> moment of optimum range, then ages (hours, days, weeks??!) of maneuver
to
> come round for the next pass, provided one protagonist hasn't been
> vapourised the first time!
> Could be simulated as an interesting tactical game (probably map/board
> based?) but not very FT!!
> 
> Jon (GZG)

Yah!  A very long and narrow map!  With the players comming on the ends
at 10+ speeds.

Donald Hosford

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