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Re: Chits in FT/DS/SG

From: "Phillip E. Pournelle" <pepourne@n...>
Date: Tue, 10 Jun 1997 12:02:25 -0400
Subject: Re: Chits in FT/DS/SG

At 07:21 PM 6/9/97 -0400, Ryan Montieth Gill wrote:

>I have found that they speed a large game up rather than slow it down. 
>
>With many units on the table, the fewer looks at documentation one has
to
>make the better. DS flows very quickly. The rules make sense and I have
>managed to convert a number of folks at my local gaming store. By
having
>unit/commander grade, damage, morale level and other info all out
there,
>its very easy to see. I can't think of how many times I forgot to move
a
>unit in Space Marie/Epic. The turned over marker in DS helps prevent
that. 
>
	I agree that chits on the table speed up a large game but
drawing
damage chits slows things down.  I like dice for the damage aspects and
the
chits to record results...

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