Re: Chits in FT/DS/SG
From: "Phillip E. Pournelle" <pepourne@n...>
Date: Tue, 10 Jun 1997 12:02:25 -0400
Subject: Re: Chits in FT/DS/SG
At 07:21 PM 6/9/97 -0400, Ryan Montieth Gill wrote:
>I have found that they speed a large game up rather than slow it down.
>
>With many units on the table, the fewer looks at documentation one has
to
>make the better. DS flows very quickly. The rules make sense and I have
>managed to convert a number of folks at my local gaming store. By
having
>unit/commander grade, damage, morale level and other info all out
there,
>its very easy to see. I can't think of how many times I forgot to move
a
>unit in Space Marie/Epic. The turned over marker in DS helps prevent
that.
>
I agree that chits on the table speed up a large game but
drawing
damage chits slows things down. I like dice for the damage aspects and
the
chits to record results...