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Re: Fw: Weapons for Newtonian based FTIII

From: Joachim Heck - SunSoft <jheck@E...>
Date: Mon, 5 May 1997 09:55:44 -0400
Subject: Re: Fw: Weapons for Newtonian based FTIII

Mikko Kurki-Suonio writes:

@:) [ bases are helpless against sandcasters ]

@:) The obvious answer is not to have immobile targets, but that
@:) removes the fun of stations.
@:) 
@:) IMHO, it sounds like no one really, really thought what it's like
@:) to be a sitting duck, Screen-3 and 100 DP or not.

  I think what no one's really though of is that if your attacking
forces get to your base, you're already in pretty deep trouble.  The
sandcaster issue seems only to be an extension of the modern
superiority of offensive weaponry.  Saying bases are helpless against
sandcasters is not so different from saying "Chicago is helpless
against nuclear weapons" - which is true but even in a (limited) war
most windy citizens would not feel themselves to be under particular
threat.  Why?  Because the bombers that could fly a nuke over Michigan
Ave would be intercepted long before they got in range.  So why not
just presume the same for FT?  At worst one could make the sandcaster
a large weapon so the ships carrying it could be recognized and
destroyed early on but this is just PSB to make a campaign more
playable.

-joachim

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