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Re: Fw: Weapons for Newtonian based FTIII

From: Mikko Kurki-Suonio <maxxon@s...>
Date: Mon, 5 May 1997 02:46:10 -0400
Subject: Re: Fw: Weapons for Newtonian based FTIII

On Mon, 5 May 1997, Cleyne, Daniel wrote:

> I haven't followed all of this thread but the thought occurs to me
that
> you could launch a high explosive warhead equipped missile at a sand
> cloud and presuming you hit it, dissipate the particles in the cloud
to
> the point where they aren't effective. Wouldn't this then mean that
your
> station isn't invulnerable to sand casters? 

Yes, it would if it was allowed. Phil's proposed rules made sand immune
to
pretty much everything except Pulse Torps. Pulse Torps have range of max
24", which equals 0" when the foe can take a running start and
accelerate
the cloud to, say, 100" velocity well off board. 

Was it Footfall? Well, some book anyway explored this idea and if you 
really look at it, if you want to destroy an object on a predictable 
course, such as a station or a planet, all you need to do is to take a 
big enough lump of rock and ice, take a running start around the system 
and sling it on a collision course.

Unless you have "destroy everything" weapons, there's no good defense 
against this kind of attack.

With planets, you can always justify that people would want to capture, 
not destroy them, but stations are small enough to be destroyed out of 
hand. 

> Especially as missiles have no range restrictions.

Oh, but they do: 3x 18" move plus 6" attack radius. Unless you mean one 
of the unofficial variants.

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