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Re: Gamers and Tractor Beams

From: "Phillip E. Pournelle" <pepourne@n...>
Date: Mon, 28 Apr 1997 14:43:08 -0400
Subject: Re: Gamers and Tractor Beams

	Given that you can purchase a drive system that will accelerate
a
Mass 16 Vessel 4 inches per turn for 8 points, then a tractor beam
should be
proportional, possibly to an A Battery.
	So each Tractor Beam has 64 inch/Mass units of force that it can
apply.	We can use Costs and Arcs from the A Battery and say that each
Die
controls 20 inch/mass units of force.  Roll 3D6 at ranges 0 to 6, 2D6 at
ranges 6 to 12, 1D6 at ranges 12 to 18.  You must roll a 3+ to cause
effect
per die on an unshielded target.  You must roll 4+ against one shield,
5+
against 2 shields, 6 against 3 shields.
	Firing the Tractor Beam occurs during combat, the effect in the
following round.  After ships have move, in accordance with their
orders,
move the affected ships towards each other in proportion to their
relative
Masses.  Smaller ships tractoring bigs ones will be pulled towards them
(right Ahab?), while larger ships will generally pull small ones towards
them.
	Tell Me what you think.
		Phil P.

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