Re: Replenishing fighters
From: Mike Miserendino <phddms1@c...>
Date: Wed, 9 Apr 1997 13:07:51 -0400
Subject: Re: Replenishing fighters
Phillip E. Pournelle wrote:
>Having worked on a carrier I have some real problems with the idea than
an
>entire fighter can be fielded out of parts on hand. Usually it is the
other
> way around, there is a hangar queen that never flies because there are
not
> enough parts to keep all of them up at one time. So the rule should
instead
> be that every squadron leaves with only 5 fighters... Obviously those
who
>bought carriers won't like this bit of realism...
Interesting, but not really in scope with the level of detail in FT.
> I don't think that fighters need beefing up, they are quite capable
on
> their own... Additionally, if you can replenish fighters in the
middle
>of the game, how about my missiles...?
I think reloading weapon systems should be available in this game. I
like
the idea of using support ships and actually having a need for them. I
would use standard docking rules from the game with adjusted times for
transport and reloading of weapons. Of course certain weapon systems
could
use reload costs such as sub-packs and scatter guns.
Mike Miserendino