RE: Paint Schemes for Full Thrust
From: Win Baker <WinB@D...>
Date: Tue, 8 Apr 1997 14:28:07 -0400
Subject: RE: Paint Schemes for Full Thrust
Before you charge off and try to run decal film through the ink-jet,
think about one small thing...it doesn't work. The ink beads-up on the
decal film and wipes right off the sheet. No amount of drying time will
help. Now, that all said, there is a company that is working on a new
decal film made just for ink-jets (and color lasers for that matter). It
should be available in a few months. For now, the only way to print them
is with a dye sublimation printer (like from HP).
Win Barker
Imagineer
Solutions onQue
> ----------
> From: <Mark Andrew Siefert>[SMTP:cthulhu@csd.uwm.edu]
> Sent: Tuesday, April 08, 1997 12:33 PM
> To: FTGZG-L@bolton.ac.uk
> Cc: FTGZG-L@bolton.ac.uk
> Subject: Re: Paint Schemes for Full Thrust
>
> Hello:
> For the most part, I tend to stay with a uniform color for the
> ships in each of my fleets. My NAC are light grey with red "running
> lights" (i.e. just about any small raised surface gets a dab of
> paint.).
> My NSL ships are dark blue. My FSE ships usesd to be dark red with a
> badly painted gold chevron (my first attempt at detail). After
> discovering that I hated that, I dunked the Frenchies in acetone and
> repainted them medium grey. My few Kra'Vak ships are a mix of greens,
>
> tans, browns and reds.
> I am not an artist, My attempts at painting numbers or symbols
> have always met with failure. I plan on making my own computer
> generated
> decals if I can get ahold of some plain decal film. Just pop 'em into
>
> the inkjet and there you go. This will come in handy for my Yamto
> minis
> and my EA minis (when I finnaly get them.)
> BTW, while we are one the subject, can anyone give me
> suggestions
> on how to paint EA ships. Not that I don't know the color scheme
> (gray's, with some whites and blues) it just that I want to get really
>
> detailed for this lot.
>
> Later,
> Mark A. Siefert
>
> E-MAIL: cthulhu@csd.uwm.edu WWW:
> http://www.uwm.edu/~cthulhu
> ======================================================================
> ===
>