Re: Fast speeds
From: Chad Taylor <ct454792@o...>
Date: Sat, 5 Apr 1997 00:32:40 -0500
Subject: Re: Fast speeds
On Fri, 4 Apr 1997, Rick Rutherford wrote:
> Hmm... call me cynical, but I still don't believe that all the
> whizbang high-tech stuff envisioned in starships would make it
> possible to pinpoint another ship and plot its probable course
> within the next few milliseconds to the degree necessary to hit it
> thousands of kilometers away, especially if they know you're there,
> and they're maneuvering as erratically as possible to keep you from
> getting a good shot (and of course, you're doing the same thing, too).
>
You are talking about two different things. Your targeting system
should
be able to tell you if a target is in range of its weapons, even if it
can't pinpoint a target to within a few cm. Weapon ranges would have
a rather large bracket, it should be farely easy to tell if a target
was within a several km range bracket. After all, if a system
could not even tell you if a target was in range of its weapons in the
first place, then I would think that there is
probably no way it could possibly hit that target with those weapons.
Actually hitting a target would of course would be much harder, but
then that is why the weapons do variable damage (and often none at all).
> Rick Rutherford ----- rickr@digex.net ----- The above opinions are
mine.
> "I've seen collisions on fire off the side of the ethernet LAN.
> I've seen the lights on the CSU/DSU glitter in the dark near the
router.
> All these things will be lost in time, like dropped packets. Time to
die."
>
>
>
Chad