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Re: Fast speeds

From: Chad Taylor <ct454792@o...>
Date: Sat, 5 Apr 1997 00:32:40 -0500
Subject: Re: Fast speeds



On Fri, 4 Apr 1997, Rick Rutherford wrote:

 
> Hmm... call me cynical, but I still don't believe that all the
> whizbang high-tech stuff envisioned in starships would make it
> possible to pinpoint another ship and plot its probable course 
> within the next few milliseconds to the degree necessary to hit it
> thousands of kilometers away, especially if they know you're there, 
> and they're maneuvering as erratically as possible to keep you from
> getting a good shot (and of course, you're doing the same thing, too).
> 

You are talking about two different things.  Your targeting system
should
be able to tell you if a target is in range of its weapons, even if it
can't pinpoint a target to within a few cm.  Weapon ranges would have 
a rather large bracket, it should be farely easy to tell if a target
was within a several km range bracket.	After all, if a system
could not even tell you if a target was in range of its weapons in the
first place, then I would think that there is
probably no way it could possibly hit that target with those weapons.
Actually hitting a target would of course would be much harder, but
then that is why the weapons do variable damage (and often none at all).

> Rick Rutherford ----- rickr@digex.net ----- The above opinions are
mine.
> "I've seen collisions on fire off the side of the ethernet LAN. 
> I've seen the lights on the CSU/DSU glitter in the dark near the
router. 
> All these things will be lost in time, like dropped packets. Time to
die."
> 
> 
> 

Chad

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