Re: FTIII/classes redefined
From: M Hodgson <mkh100@y...>
Date: Mon, 24 Feb 1997 07:20:13 -0500
Subject: Re: FTIII/classes redefined
>
> > In any case, I don't like the idea that a smaller ship can be
badly
> > damaged enough to function fully one turn, and then explode the next
turn,
> > with a mere 2 or 3 points of damage.
On the contrary - this is what space combat is all about ....
Don't you just love those scenes in B5 when ships just get sythed in
half
or disolve in a ball a flame after a single hit. Even the capital ships
are rather crunchy.....
It's far more fun to be playing knowing that your prise CV could be
smoke
next turn.... Adds a bit of "suspence"
-Michael