Prev: Re: Nanotechnology Next: Dirtside II: Local Air Defense.

Re: Nanotechnology

From: "Mark A. Siefert" <cthulhu@c...>
Date: Sat, 8 Feb 1997 12:39:39 -0500
Subject: Re: Nanotechnology

Alex Williams wrote:
> 
> Nanotechnology and wargaming don't really mix well, despite initial
> thoughts because once you have nano, there exists no real /reason/ to
> go to war for the most part over resources and if, for some reason,
> you /do/ want to wipe out/kill/destroy someone else, its always easier
> to craft a self-reproducing nanoagent to be delivered and start eating
> them alive and converting them into things you need than to send
> soldiers, tanks, etc to do the job.

	I don't know.  I'm still willing to play around with the
concept.

Later,
Mark S.

Prev: Re: Nanotechnology Next: Dirtside II: Local Air Defense.