Prev: Re: More Thrust Next: TV Space Tactics (Was: Trek/SFB conversions)

Re: Munchkin Ship designs

From: gentloser@t... (David & Anita Crowhurst)
Date: Thu, 30 Jan 1997 13:15:26 -0500
Subject: Re: Munchkin Ship designs

>I don't think you should feel so bad.	Stock ships against those 
>munchkin monsters!?  (TWELVE A-bats?  Dear God!)  Plus the shock of the
>rule change, plus everything else; man, the Universe was stacked
>against you.

The points system does not really work to stop the abuses of the ship
design
system. If there are no fighters in the game then most players will
strip
out the PDAF/ADAF and replace with weapons. This is unrealistic in
overall
game world. I like the rules that were posted regarding mass changes for
weapons. These rules mean that smaller batts have more arcs, whereas an
A
batt has to but arcs with mass.
------------------------------------------------------------------------
-
A straight mass increase will not work, but a mass charge per arc will 
achieve the desired effect 
(i.e. give people a reason to use 1 arc weapons) For instance
C batteries 1 mass includes 3 arcs.
B batteries 2 mass includes 2 arcs + 1 for third arc
A batteries 3 mass includes 1 arc  + 1 for each additional arc.
The rationale being that larger guns require increasing amounts of
hardware 
to pivot through the larger arcs.

Hope that helps
Mike Elliott
------------------------------------------------------------------------
----
>J.

regards
gent
---
Slums may well be breeding-grounds of crime, 
but middle-class suburbs are incubators of apathy and delirium.

      ****************************************
      **  http://www.tcp.co.uk/~gentloser/  **
      **  Copyright © David Crowhurst 1996  **
      **************************************** 

Prev: Re: More Thrust Next: TV Space Tactics (Was: Trek/SFB conversions)