B5 rules - Long, not complete
From: Joachim Heck - SunSoft <jheck@E...>
Date: Mon, 9 Dec 1996 09:58:12 -0500
Subject: B5 rules - Long, not complete
@:) Well, I liked certain things about Geoffrey Stewart's B5 rules,
@:) and other things about Mark Kochte's B5 rules, and both I expect
@:) were affected by list discussions, but here's the rules I'm
@:) looking at using right now for B5.
@:) Special Maneouvres
@:) A sideslip maneouver sometimes allows a ship to retain its facing
@:) but move half its distance along a different facing.
Looks like you've spent some time on this so you might not be
interested, but my group has had a great deal of success using a very
small modification of the FT rules for sideslips. Namely, a ship can
make a standard FT-style turn but turn in different directions in each
step of the turn. Works quite well.
@:) Minbari Fusion Beam Weapons
@:) The Class 4 fusion beam has 4 dice in the first 12" and drops off
@:) one die per 12" to one die at 37 to 48".
Probably you mean 36" to 48". This has nothing to do with your
rules: it's just a nitpick of mine that people seem to like leaving
inch-wide gaps in their weapons ranges.
Anyway I like these. I will have to compare them with previous B5
rules but I may consider suggesting them for a new campaign that our
group may be starting in the near future.