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Re: Multiple Launcher Packs in SGII

From: M.J.Elliott@u...
Date: Mon, 9 Dec 1996 08:05:55 -0500
Subject: Re: Multiple Launcher Packs in SGII

(Sorry for delay in reply)

Multiple Launcher Packs (MLPs) are support weapons. IF they are being
fired _in 
support of_ normal infantry weapons then you add an additional D8 to
your dice. 
Because they are firing _in support_ at least one member of the squad
must be 
using a "standard" infantry weeapon (rifle of some sort). So
theoretically your 
five man squad could roll D4 for the single rifle, 4 D8s for the 4 MLPs
and a 
Quality Die. The impact die would be that for the rifle.

This is only for fire against infantry targets.

If you are firing your MLPs at point targets then _each_ MLP requires
one 
action, so you can fire _at most_ 2 MLPs in a single activation, with
the squad 
being unable to do anything else.

Mike Elliott, GZG

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Subject: Multiple Launcher Packs in SGII
Author:  SMTP:owner-ftgzg-l@bolton.ac.uk/ at INTERNET
Date:	 04/12/96 01:39

	I've got a whole bunch of the "Space Ranger" figures put out by
Grenadier (Now put out by ICE. Nice deal in either case; you get 50 
reasonably nice placstic figures for $30.00.  Sure, the officer figs are

kind of stupid looking, but I can handle that.), and I am currently in
the 
process of writing them up for SGII.  Each figure is wearing a large 
backpack with two projections on it, which come up over each of the
figure's 
shoulders.  One of the projections contains what appears to be a 
searchlight.  That's not the problem.  The other side has what appears
to be 
a missile pod, with four missiles in it.  I intend to use those as
Multiple 
Launcher packs, but it seems a bit extreme to have the whole unit
carrtying 
them.  I mean, it makes sense to equip everyone in the unit the same
way, 
but having the capacity to roll 4d8 (for a 5 man unit) plus the regular 
support weapon and the unit quality die...  well, it just seems a bit
nasty. 
Can you have multiple support weapons firing at the same target in a
single 
action?  Yes, I can minimize the damage by limiting the MLP shots (2 or 
three per game, like the book says), and will almost certainly do so,
but I 
want to be sure that I have the rules more or less correct here.

John Crimmins
johncrim@voicenet.com

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