Re: ADAF's
From: BJCantwell@a...
Date: Wed, 27 Nov 1996 13:19:57 -0500
Subject: Re: ADAF's
In a message dated 96-11-27 08:19:10 EST, you write:
> >If Ship A has performed it's action for the turn and a fighter group
> >attacks Ship B, can Ship A use it's ADAF's to engage that fighter
group?
>
> That's a good question. It raises another question, when do you
declare
> which ship a fighter group is attacking? Reading between the lines,
it
> would appear that you are supposed to declare which fighter groups
are
> attacking which ships after ship movement, but before ship firing. In
> practice this is impractical. ADAFs like PDAFs, are supposed to fire
at
> the same time as the firing ships other weapons.
>
> Quick fix. Allow ADAF units to attack any fighters within 6" or any
fighters
> within 6" of a ship that is also within 6", effectively increasing
ADAF
> to about 12" range (in fleet actions). That way only PDAF are
affected by
> wether or not the carrying ship is being fired upon.
I was under the opinion that fighter groups attacking a ship declare so
as
whenever a ship is chosen to fire. The ship fires its weapons,
including any
PDAF or ADAF attacking the offending fighter groups, then the surviving
fighters may attack the ship.
Which brings to mind a new fighter class!
Stealth Fighters: Stealth fighters use advanced emmisions control and
ECM
suites to reduce their electronic signature. This makes the already
difficult task of aquiring and producing a firing solution for
anti-fighter
weapons even more formidable. Stealth fighters are allowed to conduct
fire
attacks before the defending ship fires its anti-fighter systems.
Reduction
in signature comes at the expense of some performance, and therefore
stealth
fighters are -1 in all dogfights. Stealth fighters cost + 12 points per
fighter.
What do you think of this?
Later
Brian